Parasite Man

This was my project for a 3 weeks course in Character Art at Future Games. I started out making the highpoly for the body in Zbrush and focused on getting the silhouette right and make his parasite infested arm and face feel meaty and heavy, using different skin and vein alphas. During this project I wanted to learn how to use Marvelous Designer and decided on doing a pair of dress pants for my character. Texturized in Substance Painter and rendered in Marmoset Toolbag 3. Had really fun during this course and creating this character, going in for the horror theme big time!

Turntable!

Highpoly done in Zbrush

Highpoly done in Zbrush

High poly details

High poly details

Wireframe 23k tris

Wireframe 23k tris

Wireframe

Wireframe

1 4k Texture set

1 4k Texture set