This was the third and final game project I was a part of during my studies at Future Games.
The Black Rose is a narrative-driven, athmospheric horror game made in seven weeks in Unity.
My main role for this project was character artist, but also as a supportive environment artist.
I am very proud and excited to say that our game has received four Swedish Game Awards nomination (best art, best narrative, best techical execution and best audio!

The evil presence of this game, Roseanne, was also created by me. If you want to see more her in more detail, please check out my other project: https://www.artstation.com/artwork/QzYKm3