Lost Boy Vampire Bloody WIP UE5 Real-time Character

This is another addition to my Lost Boys Game-ready 3d Character, setup in UE 5.8 using Metahuman, all meshes and textures hand-made by me.
Stay tuned for the final project post!

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

Real-time screenshot captured in UE 5.8

A compilation of me using the Live Link + webcam to get facia animation for this character

Timelapse of how I manually explore posing, mood and direction of a character shot. The main focus is finding the right feeling and atmosphere, rather then having all the specific pieces of the character 100% polished.

3d Character Roughness

3d Character Roughness

3d Character Basecolor

3d Character Basecolor

3d Character Normals

3d Character Normals

3d Character Geometry and lighting

3d Character Geometry and lighting

Low Poly Wireframe, 150k tris

Low Poly Wireframe, 150k tris

High Poly